More Just Isn’t More…

Most have probably heard the expression ‘less is more‘, or know of the ‘keep it simple and stupid‘ principle. These are general and well-accepted principles for design and architecture in general, and something that any software architect should aspire to. Similarly, Richard P. Gabriel (a major figure in the world of Lisp programming language, accomplished poet, and currently …

In the News – April 2012

At VISTACON 2011, Jane sat down with LogiGear Sr. VP, Michael Hackett, to discuss 24/7 complex systems. As an industry veteran with more than fifteen years of experience, Jane Fraser brought her expertise from the e-commerce and telecom industry to the online gaming world when she joined Pogo in 2004. In her role as QA …

Fun & Games: Keep Training Lively

Training has to be fun. Simple as that. To inspire changed behaviors and adoption of new practices, training has to be interesting, motivating, stimulating and challenging. Training also has to be engaging enough to maintain interest, as trainers today are forced to compete with handheld mobile devices, interruptions from texting, email distractions, and people who think they …

Continuous Training for Test Teams

  In this article, I share some of my experiences and observations on training teams, mainly in corporate settings. The operative word here is “team”, not “individual”. When training teams or groups in an organization, many of the considerations and benefits are different than those for the individual. We’ll examine those differences and I will share successful …